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Module 6 - Data-Oriented Design and Component Systems

Audio/Video Recording

Audio Recordings are posted after class within a youtube playlist. Occasionally technical errors happen, but I do my best to post recordings as soon as possible to a playlist.

The full course playlist is here: Course Youtube Playlist

Module Content

Module Overview

In this module we will be looking at a way to organize and structure code in our game engine.

Module Outline

  • Lecture outline
    • The Game Objects
    • Data-Oriented Design
    • Component Systems
Please do not redistribute or host any materials without e-mailing me first. I generally am happy to share the latest .pdf or slide presentation with those who ask. Thank you for your time!