Audio Recordings are posted after class within a youtube playlist. Occasionally technical errors happen, but I do my best to post recordings as soon as possible to a playlist.
In this lesson we start with learning some fundamental vector math for computer graphics and then continue our discussion of ray tracing to introduce the first Peter Shirley book.
Module Outline
Lecture outline
Rays
Vectors
Math Review
Ray Tracing
A few additional notes on Ray Tracing
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