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× 1.) Course Introduction2.) Image Generation and a few Math Notes3.) A Simple Ray Tracer4.) A Simple Ray Tracer Round 2 - Math, Camera, Shading and Materials5.) Camera and Viewing System6.) Performance7.) Intersection Overview8.) Geometric Data and Ray-Triangle Intersection9.) Motion Blur and Acceleration Data Strategy10.) Textures and Lighting11.) Photon Mapping12.) No Class13.) Parallelizing Ray Tracers14.) Final Projects, wrap up! (do your course evaluation please :))
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Module 1 - Course Introduction


Audio/Video Recording

Audio Recordings are posted after class within a youtube playlist. Occasionally technical errors happen, but I do my best to post recordings as soon as possible to a playlist.

The full course playlist is here: Course Youtube Playlist

Module Content


Module Overview

In this module we start the course!

Module Outline

  • Lecture outline
    • Course Overview
    • Administrivia
    • Course Structure
    • Programming Language Selection
    • Introduction to Offline Rendering in Computer Graphics
    • Offline verus online graphics
    • Difference between ray tracing, path tracing, and other techniques
Please do not redistribute or host any materials without e-mailing me first. I generally am happy to share the latest .pdf or slide presentation with those who ask. Thank you for your time!