This is graded, and only your first response is graded
This is an evaluation of what was learned in lecture.
Due one week from when the lecture takes place
Module Content
Module Overview
In this module we start the course!
Module Outline
Lecture outline
Course Structure/Administrivia
Introduction to Computer Graphics
Introduction to Graphics APIs and some History
C++ Introduction
Understanding images
images (cpu) versus 'textures' (GPU)
Pixels
Components of a pixel (RGB, RGBA)
Image Formats (bitmap, PPM, exr, etc.)
Accessing Pixel Data as an array or 2D-array (and with std::vector)
Using GIMP to create PPM (Ascii format) Images
Organizing a C++ Project for an Image Loader
Understanding the C++ compilation process
Commentary
(Optional Notes)
None given, consider this a 'beta' product for common questions I may revise later.
Please do not redistribute or host any materials without e-mailing me first. I generally am happy to share the latest .pdf or slide presentation with those who ask. Thank you for your time!