Readings/Warmup (Do before class)
An Introduction to Creating a Tile Map Engine
Test your knowledge on the readings
] (This is not graded)
Slides (Available to follow along during class)
In-Class Activity or Lab (Enabled toward the end of lecture)
(non-lab days) in-class activity
(This is graded)
This is an evaluation of what was learned in lecture.
(lab days) Do a 'git pull' from the monorepo
Commented Code Samples (if any)
Example of dynamically allocating a 1D array and utilizing it as a 2D array.
Audio Recordings are posted after class within a youtube playlist. Occasionally technical errors happen, but I do my best to post recordings as soon as possible to a playlist.
Please look over these curated links if you need more resources.
Unity 2D Tilemap Asset Workflow
Open Game Art
(Location for your assets)
Lazy Foo Lessons
Please do not redistribute or host any materials without e-mailing me first. I generally am happy to share the latest .pdf or slide presentation with those who ask. Thank you for your time!