CS 4850/5850 Building Game Engines

"Pragmatic and technical game development" -- Your Instructor

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Godot Game Engine

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Tooling

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The Game Loop!

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Schedule/Road Map


The following is our tentative syllabus for the course, changes should be expected throughout the semester. I will announce in class, piazza, or through e-mail any major changes.
Week
Date
Lecture and Readings Assignments Note(s)
1 Tuesday - January 10, 2023
Assignment 1 out (Due Jan. 20 Anywhere on Earth) Welcome back to class!

Vancouver is synchronous, Boston records released by Friday 6:00pm EST
2 Tuesday - January 17, 2023
Assignment 2 out (Due Jan. 27 Anywhere on Earth) -- --
3 Tuesday - January 24, 2023
Assignment 3 out (Due Feb. 3 Anywhere on Earth) -- --
4 Tuesday - January 31, 2023
Assignment 4 out (Due Feb. 10 Anywhere on Earth)
5 Tuesday - February 07, 2023
6 Tuesday - February 14, 2023
7 Tuesday - February 21, 2023
8 Tuesday - February 28, 2023
9 Tuesday - March 07, 2023
Spring Break -- no classes
10 Tuesday - March 14, 2023
11 Tuesday - March 21, 2023
Tentatively a shortened lecture -- Mike out for GDC Conference
12 Tuesday - March 28, 2023
13 Tuesday - April 04, 2023
14 Tuesday - April 11, 2023
15 Tuesday - April 18, 2023
Please do not redistribute or host any materials without e-mailing me first. I generally am happy to share the latest .pdf or slide presentation with those who ask. Thank you for your time!