mshah.ioCourse ScheduleCourse Information


Module 1 - Administrivia | Games and Game Engines - 2025-Jan-14

Overview

In this module we go over the syllabus

  • Administrivia and Course Logistics
  • What is a Game and a Game Engine?
  • Programming Language Choice
  • Why Build a Game Engine?
  • Obtaining the course repository

Slides and Class Content

Please note: Your in-class activity is graded. Your first attempt will be graded. You can use your notes and slides if you like. You have 1 week from the date of this module opening to complete the in-class activity. In-class activities are completed individually.

Audio/Video Recording

Note: Audio/Video recordings are made in a best effort in case you have to miss class or you would otherwise like to re-watch a portion of lecture. Occassional recording errors (e.g. missing sound, corrupted video, etc.) may occur, and I apologize in advance if a recording is not able to be made available.

Readings

    Please use the following resources to supplement this lecture. You may choose to read 1 or more of these before/during/after the lecture to fully immerse into the material.

  1. Course Website
    • Read over the course policies
  2. D language tour
    • Official D Language Tour
  3. D Programming Language Series
    • (Mike's Youtube Video)
  4. Git Beginner Masterclass
    • (My Youtube Video to help you learn Git)
  5. D Language - Debugging with GDB (Linux demonstration)
    • Video
  6. Debugging with lldb (Mac demonstration with LDC2 and DMD)
    • Video
  7. GDB Beginner Masterclass
    • (My Youtube to help you debug in 23 minutes on GDB)
  8. LLDB Debugging tutorial
    • (My Youtube Lesson to help you debug if you're on a Mac in 11 minutes)
Please do not redistribute or host any materials without e-mailing me first. Thank you for your time!