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Module 13 - Terrain Rendering and Multitexturing - 2025-Feb-20

Overview

In this module we learn about terrains

  • Triangle Strips
  • Heightmaps
  • Multitexturing

Slides and Class Content

Please note: Your in-class activity is graded. Your first attempt will be graded. You can use your notes and slides if you like. You have 1 week from the date of this module opening to complete the in-class activity. In-class activities are completed individually.

Audio/Video Recording

Note: Audio/Video recordings are made in a best effort in case you have to miss class or you would otherwise like to re-watch a portion of lecture. Occassional recording errors (e.g. missing sound, corrupted video, etc.) may occur, and I apologize in advance if a recording is not able to be made available.

Readings

    Please use the following resources to supplement this lecture. You may choose to read 1 or more of these before/during/after the lecture to fully immerse into the material.

  1. Triangle Strips
    • Another way to structure vertex data
  2. Triangle Strips applied
    • learnopengl
  3. Heightmaps
    • University of Washington resource
  4. Dynamic Level of Detail
    • Dynamic Level of detail algorithms
  5. Height map
    • learnopeng.com heightmap tutorial
Please do not redistribute or host any materials without e-mailing me first. Thank you for your time!